Co-op is a really awesome way to experience Dying Light and I highly suggest you try it because didn’t anyone tell you not to run around alone at night? Unfortunately the customization options for character clothing isn’t as robust as say, Dead Rising, so don’t expect to be able to tell each other apart during the early stages of the game. True to its co-op nature, friends can help a downed ally with a helping hand and both can frantically run away from the creatures of the night. This holds true for the loot you find, as it is unique to each player. Anytime a dynamic drop hits the map all players get to raid the cache of medicine and supplies. Mission progress will be saved across all players’ games, so keep this in mind when jumping into a session which has progressed further down the story. Plus, a little competition never hurt anyone.ĭying Light was built with co-op in mind, taking into all parties involved and not just the host. These add a fun element to some of the repetitive tasks and they are completely optional but net some extra experience for the winner. Mini co-opetitions will pop up everywhere in the vein of seeing who can kill the most infected or race to a certain mission point first. My time in co-op drifted away from objectives and more towards exploring and picking up drops or delving into random events. I highly recommend playing at least a couple sessions with friends and see the dynamic of the game change. Did I mention that all of this can be done with up to 4 players in co-op? It’s easy to take the co-op for granted since the drop-in/drop-out is so seamlessly integrated into the game.
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